What you need to know
- Raytracing is a technique that adds physics-based lighting and shadows to video game scenery to give it more dynamism.
- Microsoft’s flagship shooter Halo Infinite was promised raytracing in 2020.
- Finally, AMD announced during the live stream that Halo Infinite will get raytracing when Season 3 drops in early 2023.
The long-promised Halo Infinite is finally getting ray tracing, thanks to a new stream from chip giant AMD.
in 2020, Microsoft promised that the latest installment of its flagship competitive shooter would get ray tracing, but that hasn’t materialized yet. Raytracing is a technique that creates physics-based lighting that, when used correctly, adds dynamism and realism to scenes. The technique can also be used to create enhanced surround soundscapes, among other things.
Raytracing was the breakthrough that the new generation often promised Xbox Series X It will bring, although, as writing, it is not exactly fire. Even NVIDIA best graphics cards In the early days, raytracing functions were not fully supported, as intensive processing created additional costs that reduced visual quality in other areas. Advances in machine learning and other algorithmic techniques have helped improve the quality of raytracing in recent years, and it looks like AMD may have found a way to offer it in Halo Infinite without causing a performance deficit in other areas.
In the broadcast, AMD showed off Halo Infinite ray tracing as part of the advance_gaming event. While streaming compression isn’t a great way to bring graphical features like this online, it does give a glimpse of what Halo fans can expect in the near future.
The new technique shows that AMD cards can produce higher-quality, clearer shadows with raytracing enabled. Right now, Halo Infinite’s shadows look very bland in comparison. It’s not a very good representation of how he’ll look in-game, but it should elevate the scene when he’s on the move going for those killer headers. Hopefully we can get a look at this during live gameplay in the near future.
Supposedly new raytracing features are coming Halo infinite season 3, is scheduled for sometime next year. The next big update called Halo Infinite Winter Update, was supposed to bring a number of improvements, including the long-awaited Forge mode. Unfortunately, AMD couldn’t confirm if it will hit Xbox consoles with specific AMD chips or if it will just be for those with “RX 7000 series” platforms as described in the video. We’ve reached out to Microsoft for clarification there.
Coincidentally (or not), Forza Horizon 5 was also announced that raytracing features are on the way there as well, giving Microsoft another feather in its nicely shaded cap.
thank you a ton Brad Sams and ShatroGames for tips!
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