Overwatch players, it’s been a tough few years. When the hero shooter first debuted in 2016, it offered one of the best multiplayer experiences of all time: tight, focused combat based on team compositions, an impressive hero pool with options for all types of players, and a solid matchmaking and ranking system. felt fair.

But three years after its launch Overwatch‘s steady stream of content went into a trickle, then an outright drought, and finally we’re told it’s all part of a bigger, grander plan to include everything we’ve fallen in love with. Overwatch and then some. In addition to more PvP content, we’ll also get a special, lore-rich PvE mode and a more co-op experience, equipped with a progression system that allows you to level up your favorite heroes.

Read more: Overwatch 2Ambitious Story Mode Shouts In Something Smaller

But when Overwatch 2 Launched in October 2022, what was originally promised was very different from the final product. There was no PvE, but Blizzard promised it was coming, it was just pushed aside to focus on the multiplayer aspect. During the May 16 developer stream, however Overwatch game director Aaron Keller told fans that the PvE mode that was first announced in 2019 would never be coming, and instead the focus would be almost entirely on the multiplayer experience. But this multiplayer experience is a watered-down version of the original, and that’s not enough Overwatch 2 a team that will leave its future behind.

Overwatch 2 characters fighting on the battlefield.

Image: A blizzard

The Overwatch 2 the word

“First of all, it is necessary to remember this Overwatch 6v6 against a team is a competitive experience and there’s no way we’re going to lose that,” said the then game director Jeff Kaplan said during his speech Overwatch Presentation at BlizzCon 2019. He had just revealed Overwatch 2, promises a new competitive mode (Push), more heroes, the aforementioned dedicated PvE mode that allows you to fully customize each hero’s abilities through an extensive skill tree, and a “cooperative multiplayer environment where no one is left behind.” This meant that if the PvE promises didn’t bother you, you couldn’t buy Overwatch 2stay Overwatch 1, and still get all the maps, modes, and cosmetics that came with the sequel. It seemed like a pretty sweet deal.

Read more: Competitive Overwatch 2 It’s a nightmare I can’t stop playing

After this huge announcement, players were content with what sometimes felt like a dead game to log into. Overwatch 1 playing the same maps with the same heroes and often the same players for over a year. After all, the main conceit remained ironclad, with the multiplayer experience still intact, a promise that seems fainter on the horizon. Later in 2021 Kaplan has left Blizzard and handed the reins to Keller, and in retrospect, that seems to have been the point where things took a sharp turn for the worse.

A month after Kaplan left Blizzard reported on this Overwatch 2 will ditch the series favorite 6v6 for 5v5. “Overwatch has changed over time. We went from having no hero limit to having a hero limit. We have introduced role lock during gameplay. We think this is the next step Overwatch It’s a must-play,” Keller said live. Some players thought the removal of the second tank would help with long queue times, while others, like me, felt it was too aggressive, threatening to upend the delicate (and mostly perfect) balance of the original game.

Then, not long after Overwatch 2 was ready to launch, Blizzard announced that the sequel will completely replace the original gameIt will launch without a PvE mode (coming in 2023) and will follow a live-service, free-to-play model like many other popular games (Fortnite, Apex Legends, Call of Duty: Warzone). So much for the “cooperative multiplayer environment” or the chance to switch back to 6v6 when 5v5 is too tight for your ass. In the days before that Overwatch 2 launched, the bad news kept piling up, but there was always big, bold PvE waiting, right? Wrong.

Overwatch characters use their weapons and look ready to go into battle.

Image: A blizzard

Overwatch 2 multiplayer is not great

As a main support, the controversial switch to 5v5 was a problem from the jump. When I used to review the game when I was an editor GamesRadar, I asked who the new format was for when I pointed out that the fast pace caused by the lack of a second tank was a disaster for backline medics. Despite all this, I played and still play Overwatch 2 competes almost every day, hopefully my tank provides enough support to make sure I’m protected from pesky DPS characters like Tracer and Sombra.

But the multiplayer experience is no longer good enough to function as the beating heart of the series. Despite Blizzard’s attempts to fix it, the matchmaking feels very broken, perhaps due to an over-reliance on shorter turns instead of properly balanced matchups. Even with all the recent changes, I still feel like I’m either rolled or rolled — there’s a constant sense of imbalance in every match, making my attempts to stay Diamond even more frustrating.

Read more: Here’s What Happened to You Overwatch 2 Rank

Competitive Overwatch 1 It may have been annoying at times, but it always felt like you won what you deserved to win and lost what you deserved to lose. Now, however, a win is a free handout, and a loss is like getting steamrolled by the Dallas Fuel’s OWL 2022 championship team.

This may be due to the controversial matchup ranking (MMR) system, a secret number that determines how you match up against other players in competitive matches and beyond. Road Overwatch 2‘s MMR works means you can get in to play some quick-play matches, but get completely destroyed by people trying to ensure they don’t get ugly matchups in comps, then fight weaker players in comps because you’re losing. that QP match by a huge margin, then easily beat the enemy squad, then pair up with a better competitive squad for your next match and you’ll probably roll.

Although Blizzard has been tinkering with MMR and competitive ranks since then Overwatch 2 launched, it still doesn’t feel right and neither do I only person saying. I will say that the ranking system seems to have improved, but every individual match still feels like a saw in one way or another.

Then there’s Blizzard’s struggle to find hero balance Overwatch 2, something that plagued the developers in the original game, but didn’t feel quite as sharp with an extra player on the field. Within months of its launch, Overwatch 2 had to delete it at different times Mei, Bastion, Torbjornand Sigma from the game, as it is all irretrievably broken. Sojourn has dominated the meta for two seasons, Roadhog has been a one-shot hero for far too long, and it all still exists under the umbrella of a broken matchmaking system.

Overwatch 2 PvP is not enough

Overwatch 1 There was a revolutionary multiplayer experience that revived the hero shooter genre, but Overwatch 2 far from it. Offering little to no content under the guise of “working on the next game” for nearly three years, keeping players in the dark about the promised PvE experience for months, and giving us an inferior multiplayer experience to repent, just turn around and say this inferior the multiplayer experience is your North Star, and ditching the promised PvE mode isn’t going to cut it, Blizzard. Concrete and steel were the foundation Overwatch 1 gone, replaced by inner scaffolding Overwatch 2. You can’t build your entire franchise on scaffolding. It’s falling apart.

Update 5/17/2023 4:30 PM ET: It was updated a few years ago Overwatch content drought.

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