The first-person view of the PSVR 2 game shows the characters sitting on a boat moving down a river.

Image: Sony

Sony’s PSVR for PlayStation 4, the first serious VR add-on for the console, did pretty well for itself. It was reasonably priced, well-received by gamers and critics alike, and received more post-launch support than many previous PlayStation hardware efforts (RIP, dear Vita). Now, various outlets have gotten their first hands-on sessions with a preview of Sony’s upcoming PSVR2 for the PlayStation 5. There’s no official price or release date for the anticipated new VR hardware yet (just “early 2023”), but it’s reasonable. because of these impressions, he is already making waves with critics.

Various outlets that have obtained these hands-on demos describe the experience as on par with Valve or Meta’s presumably more powerful PC VR offerings. However, it will still be up to Sony and other developers to create compelling games, and is currently the only exclusive experience of the new platform The horizon spin-off and last year’s VR version Resident Evil Village. The latter is being played in VR for the first time on Sony’s headset. There is also one The walking dead game and a Star Wars A VR experience, both ports of previous PC/Quest VR games.

In general, critics are impressed, even amazed, by the experience. Among the qualities listed are overall build quality and comfort that competes well with existing headphones. It’s still plugged in, but the cable length sounds reasonable enough. Especially the graphic quality and general “immersion” attract a lot of attention. One of the most notable features is the headset’s eye tracking, which allows the unit to optimize its rendering based on where you’re looking, or lock eyes with other players in the future. The headset itself also has haptic feedback. Polygon indicates that both properties are used The horizonis the most advanced hardware showcase to date.

Basically, it just needs some killer apps, and the quartet of available demos sounds like a solid start. Here are some highlights from hands-on impressions of each outlet:

“Last week I tried out Sony’s new headset for the first time and was blown away by how amazing its two confusing games are. The Bell of Horizon Mountain and Resident Evil Village, looked. They didn’t rely on particles or stylized art direction; they just looked like AAA console games in VR. The last few years of Quest have recalibrated my expectations of what VR gaming should look like, and it was great to see games once again advance visually without requiring a comprehensive setup.

“But how does it feel to play games on PSVR2 with all the new bells and whistles? The actual PSVR2 hardware was a joy to use. Like most modern VR headsets, it allows you to adjust the headband so that everything sits comfortably on your chin, and you can adjust the inter-pupillary distance (IPD) so that the actual lenses in the headset are the right distance for you. The screens looked great, although sometimes it felt a little foggy around the edges, which can happen with the first PSVR as well.”

“Wow! Wow. Wow, wow, wow. That’s the word that comes to mind as I try to wrap up my time with the PlayStation VR2. As an avid VR fan for many years now, it’s safe to say that my first hands-on experience with Sony’s upcoming headset was VR -loving knocked my socks off.For an upgraded PSVR headset and more, this sleek and stylish rig was just what I wanted.

In terms of technology and visual quality, it feels like one of the more memorable generational console breakthroughs. Experiencing the visual difference between PSVR1 and PSVR2 brought back memories of the PS3’s shiny, crisp, high-definition games after spending years playing games on PS2 in standard definition.

“Sony has shown higher visual fidelity for the PSVR2, which equates to an OLED display offering 2000×2040 per eye, HDR, 90Hz and 120Hz refresh rates and 110-2000×2040 resolution for the tech junkies out there. degree field of view. It’s all impressive on paper, but when you put the headphones on, it becomes a bit more magical.

The level of detail on the screen was really overwhelming, as I didn’t expect it from a VR game. I know how insensitive all VR games sound with more than a few impressive looking games. However, there is a clear line between the look of a VR game and a non-VR game – there is a level of richness, detail and polish that separates the two. The Bell of Horizon Mountain It blurs that line on PSVR2.”

“Thankfully, PlayStation VR2 feels like a modern entry into the VR landscape with high levels of visual fidelity and comfortable ergonomics. Its haptics and adaptive triggers, if implemented well, will be a welcome addition to an immersive experience. As with all new hardware, the question now is whether there will be enough games to make the investment worthwhile. first party games like The Bell of Horizon Mountain will certainly help allay those fears and while nothing has been announced yet I’d be shocked. Half-Life: Alyx did not reach the platform”.

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