Star Citizen

Image: Cloud Empire

Star Citizen, the video game that exists as Forever Promise first raised $2.1 million through a Kickstarter campaign in 2012. Over a decade, through announcements of spin-offs, modules, in-game economies, and countless other features and half-baked ideas, the game seems no closer to an actual release.

One thing it does achieve, however, is making some money. A lot of money. As mentioned earlier today in this articlethe game’s official “fundraiser” tracker has surpassed $500 million on its website, and $500,089,473 has been raised from 4,096,539 backers at the time of posting.

Half a billion dollars. For a video game that has been in development for over a decade. Five years ago, this is the point where I would start to question the future of the game, or think about how close it is to “finishing” or make some jokes. But it’s 2022 and now everything is just… sad. If proper management, someone on the team could separate the uncontrolled ambition of the game from what was technologically possible then or now, they could have closed the damn trilogy of these games by now.

Star Citizen it is, so instead I’m going to remind you of this trailer from 2015, when Obama was still president and the website was owned by Gawker Media:

Mark Hamill as the Old Man from Squadron 42 – Star Citizen official trailer

Now, to help put the passage of time further into context, I’ll list some other video games announced in 2012.

  • SimCity
  • XCOM: Enemy Unknown
  • The Elder Scrolls Online
  • ZombiU
  • Company of Heroes 2
  • Dead space 3
  • FIFA 13
  • Resident Evil 6
  • Crysis 3
  • Gears of War: Verdict
  • NBA 2K13
  • Pikmin 3
  • Rock band Blitz

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